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Game Testing: All in One: Schultz, Charles P., Bryant ~ An updated version of the bestselling, Game Testing All In One, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.
Download Game Testing All in One (Game Development Series ~ Book Title :Game Testing All in One (Game Development Series) "Game Testing All in One" focuses on testing fundamentals, including how to create a test plan as well as how to set up a test case tree. It walks you through game testing basics, including topics like artificial intelligence, performance, and collision.
Game Testing 3/E: All in One Third Edition, Schultz ~ An updated version of the bestselling, Game Testing All In One 2/E, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.
Game Testing : All in One - Book Depository ~ An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.
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Game Testing: All in One by Charles P. Schultz ~ An updated version of the bestselling, "Game Testing All In One," this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress.
Game Testing All in One (Game Development Series): ~ Buy Game Testing All in One (Game Development Series) Pap/Cdr by Schulz, Charles M., Bryant, Robert, Langdell, Tim (ISBN: 9781592003730) from 's Book Store. Everyday low prices and free delivery on eligible orders.
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Game Testing: All in One by Charles & Bryant, Robert ~ An updated version of the bestselling, Game Testing All In One, Second Edition this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress.
Game Testing: All in One by Charles P. Schultz, Robert ~ An updated version of the bestselling, Game Testing All In One, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.
/ Game Testing All in One (Game Development Series) ~ Game Testing All in One (Game Development Series),2005, (isbn 1592003737, ean 1592003737), by Schultz Ch.P., Bryant R., Langdell T.
Chapter 16: Game Test Automation / Game Testing All in One ~ Test automation is a hotly debated topic in the game industry. At one extreme are those who argue that all aspects of game testing should be automated. At the other, many remain unconvinced that test automation in the game industry is viable other than in certain, specific instances.
Game Testing by Charles Schultz / Waterstones ~ An updated version of the bestselling, "Game Testing All In One", this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.
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Game testing - Wikipedia ~ Game testing, a subset of game development, is a software testing process for quality control of video games. The primary function of game testing is the discovery and documentation of software defects (aka bugs). Interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, critical evaluation skills, and endurance.
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