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Gamer Trouble - NYU Press ~ Gamer Trouble Feminist Confrontations in Digital Culture. by Amanda . Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, . this much-needed, timely, and insightful book troubles the figure of the gamer and boldly shifts how we understand video games and their place in society." .

Gamer Trouble: Feminist Confrontations in Digital Culture ~ Gamer Trouble book. Read reviews from world’s largest community for readers. . Start by marking “Gamer Trouble: Feminist Confrontations in Digital Culture” as Want to Read: . Feminist Confrontations in Digital Culture. Write a review. Amanda rated it it was amazing Jun 14, 2020. Bridget Sellers rated it it was amazing

Gamer trouble : feminist confrontations in digital culture ~ Get this from a library! Gamer trouble : feminist confrontations in digital culture. [Amanda Denise Phillips] -- ""Gamer Trouble" explores feminist confrontations in digital culture"--

Gamer Trouble: Feminist Confrontations in Digital Culture ~ Buy Gamer Trouble: Feminist Confrontations in Digital Culture. Atlantic Publishers & Distributors (P) Ltd

Gamer Trouble / Bookshare ~ Gamer Trouble: Feminist Confrontations in Digital Culture View larger image. By: Amanda Phillips. Sign Up Now! . In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that .

Gamer Trouble: Feminist Confrontations in Digital Culture ~ Inspired by queer (and) women of color feminism, this much-needed, timely, and insightful book troubles the figure of the gamer and boldly shifts how we understand video games and their place in society."

Gamer Trouble is coming! – Amanda Phillips ~ I hope to say more when the day comes; it's a terrifying and wonderful thing to see something you've had in the oven for more than 10 years finally materialize. For now I'll put up notice: Gamer Trouble: Feminist Confrontations in Digital Culture will be out in April 2020 with NYU Press. More details here:


About - Amanda Phillips – Gamer Trouble. Mechropolitics ~ About. Amanda Phillips (they/he/she) is an Assistant Professor in the Department of English and Film and Media Studies at Georgetown University. Amanda is the author of Gamer Trouble: Feminist Confrontations in Digital Culture, as well as the co-editor of Ada: A Journal of Gender, New Media, and Technology; the Queer/Trans/Digital book series with NYU Press; and the Game Studies special issue .

Negg(at)ing the Game Studies Subject / Feminist Media ~ A manda P hillips is an assistant professor of English and film and media studies at Georgetown University, where she teaches game studies, digital humanities, critical theory, and game design. She coedited the Game Studies special issue on “Queerness and Video Games” in 2018, and her monograph Gamer Trouble: Feminist Confrontations in Digital Culture is forthcoming in 2020 from New York .

Genial eBooks / Download Free PDF & EPUB Books ~ Amazing selection of modern and classic books in a wide range of literary genres available in digital PDF and EPUB format for Free Download.

Bridging Game Studies and Feminist Theories / Kinephanos ~ The fact that traditional feminist theories, written decades ago, are highly applicable in studies of representations of women in video games today indicates that these theories are not outdated, and that work still needs to be done in game culture regarding gender equality.

Video Games Have Always Been Queer by Bonnie Ruberg ~ Gamer Trouble: Feminist Confrontations in Digital Culture Complicating perspectives on diversity in video gamesGamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm .

Feminist and Furious: Diversity Work(ers) Against Game ~ This article builds on Games of Empire by centering the experiences of diversity workers in Game Studies of Empire. Our data were gathered through qualitative mixed methods of in-depth surveys and .

: Distributed Blackness: African American ~ "A brilliant, theoretically rigorous, witty, joyful, and full-throated analysis of black digital culture and infrastructure. Grounded in the black intellectual tradition and modeling a new path for digital media theory, every page offers important new frameworks and formations for understanding how race makes and is made by technology.

Anita Sarkeesian - Wikipedia ~ Anita Sarkeesian (/ s ɑːr ˈ k iː z i ə n /; born 1983) is a Canadian-American feminist media critic, and public speaker.She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture.She has received particular attention for her video series Tropes vs. Women in Video Games, which examines tropes in the depiction of .

Episode 210: Gamer Trouble, A Conversation with Amanda ~ Episode 210: Gamer Trouble, A Conversation with Amanda Phillips (Click to download, or find us on iTunes, Spreaker, Stitcher, Google Play, TuneIn, iHeartRadio, and Spotify). This week we talk with Dr. Amanda Phillips (Georgetown University), author of Gamer Trouble: Feminist Confrontations in Digital Culture about games, feminism, and getting .

BroShep - Wiktionary ~ 2020, Amanda Phillips, Gamer Trouble: Feminist Confrontations in Digital Culture, page 148: There is little deviation between the FemShep and BroShep scripts for the romance with Liara, which positions Commander Shepard as an experienced soldier (and lover) pursuing the naĂŻve, reticent academic.

Gaming / Geek Feminism Wiki / Fandom ~ Women are believed to be underrepresented by numbers in many types of geeky entertainment, including roleplaying and computer gaming. This page covers primarily computer gaming communities online. 1 Issues 2 Incidents 3 Sexist advertising 4 Sexually explicit video games 4.1 iPhone games 5 Violence in video games 5.1 Sexual violence and rape 6 Other problematic games 7 Analysis 8 Resources 8.1 .

FemShep - Wiktionary ~ Interestingly, this seems the reason why FemShep is considered to be one of the most popular heroines in gaming history (Cobbett 2012: online), or even one of gaming's first true feminist and feminine protagonists (Hillier 2011). 2020, Amanda Phillips, Gamer Trouble: Feminist Confrontations in Digital Culture, page 157:

Confrontations A Scientist Search For Alien Contact By ~ 1st Edition Hardcover. Condition is Very Good. Books on the ancient mysteries, the paranormal, conspiracies, the esoteric, secret societies. . Gamer Trouble : Feminist Confrontations in Digital Culture, Hardcover by Phil. $122.35. shipping: . Confrontations A Scientist Search For Alien Contact By Jacques Vallee. 1st Edition Hardcover .

: Feminism, Digital Culture and the Politics of ~ Feminism, Digital Culture and the Politics of Transmission argues that despite the prevalence of generational narratives within feminism, the technical processes through which knowledge is transmitted across generations remain unexplored. Taking Bernard Stiegler's concept of the already-there as its starting point the book considers how the politics of transmission operates within digital culture.

Introduction: Feminist Game Studies - Ada New Media ~ Her research focuses on the intersections of gender, culture and technology, applying feminist theory and cultural production perspectives to the industrial and social practices of digital gaming. She has co-edited two books: Gaming Globally: Production, Play and Place (Palgrave, 2013) and Joystick Soldiers: The Politics of Play in Military .

Do smart assistants need a feminist reboot? Part 1 ~ From Rosie the Robot in the 1960s animated sitcom The Jetsons to Siri and Alexa today, technologies that perform the roles of housekeeper and secretary are often presented as female. What does the .

Provocations by Camille Paglia: 9780525433866 ~ About Provocations. One of the Best Books of the Year: Kirkus Reviews A timely and lavishly comprehensive collection from the inimitable critical firebrand—hailed as “a fearless public intellectual and more necessary than ever” (The New York Times)—tackling sex, art, feminism, politics, and education, and covering the full span of her wide-ranging and important career.